So ich hab ne Woche nicht gezockt da ich im Ausland war... will jetzt online gehen und nix klappt.
Wenn ich mit einer Optifine Version online gehen will crasht Mc....ohne Optifine klappt alles.
So sieht der Report aus:
---- Minecraft Crash Report ---- // Sorry 🙁
Time: 08.10.16 14:40 Description: Unexpected error
java.lang.ExceptionInInitializerError at ave.av(SourceFile:889) at ave.a(SourceFile:325) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Caused by: java.lang.RuntimeException: XRay initialization failed at net.minecraftxray.bI.(XRay.java:91) ... 9 more Caused by: java.lang.IllegalStateException: Not a JSON Object: "\u0000
u0000" at net.minecraftxray.u.h(JsonElement.java:90) at net.minecraftxray.bI.(XRay.java:50) ... 9 more
A detailed walkthrough of the error, its code path and all known details is as follows:
-- System Details -- Details: Minecraft Version: 1.8.9 Operating System: Windows 10 (amd64) version 10.0 CPU: 4x Intel(R) Core(TM) i5-5257U CPU @ 2.70GHz Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 92656312 bytes (88 M😎 / 241807360 bytes (230 M😎 up to 1060372480 bytes (1011 M😎 JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.8.9-OptiFine_HD_U_H5 XRay Version: 12 LWJGL: 2.9.4 OpenGL: Intel(R) Iris(TM) Graphics 6100 GL version 4.4.0 - Build 20.19.15.4444, Intel GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs:
Current Language: Deutsch (Deutschland)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-5257U CPU @ 2.70GHz
OptiFine Version: OptiFine_1.8.9_HD_U_H5
Render Distance Chunks: 5
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.4.0 - Build 20.19.15.4444
OpenGlRenderer: Intel(R) Iris(TM) Graphics 6100
OpenGlVendor: Intel
CpuCount: 4
So siehts aus ( dieses uoooo wiederholt sich tausende male)
Crasht nur wenn ich mit Optifine zocken will, bei normaler Version klappt alles
Was kann man machen? Danke